News & Updates
Sep 15, 2023
Steam Deck OS 3.5 Preview
SteamOS 3.5 has just been released to the Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Display
- The default color rendering for Steam Deck has been adjusted to emulate the sRGB color gamut, resulting in a slightly warmer and more vibrant color appearance.
- Added Settings -> Adjust Display Colors, to tune the display's Color Vibrancy and Color Temperature. The settings can be tuned with a preview of a test image (above), or with your running game.
- Native: The native display color appearance (the color rendering for Steam Deck prior to this update).
- sRGB: Emulate the sRGB primaries, in a smooth manner that does not introduce gradient clipping.
- Boosted: Emulate a wider-gamut display appearance, resulting in increased apparent vibrance. May result in gradient clipping.
- Native: The native display color appearance (the color rendering for Steam Deck prior to this update).
- HDR can now be enabled in Display Settings if supported by the external display.
- VRR can now be enabled in Display Settings if supported by the USB-C adapter.
- Reworked Quick-Access scaling settings to separate scaling from filtering. Added Stretch and Zoom scaling as new options to handle different aspect ratios.
- Fixed touchscreen orientation while external display is connected.
- Compositing is now avoided in additional scenarios, reducing latency and stutter in situation with multiple overlays on screen.
- Improved latency in certain situations where the application renders slower than the display's refresh rate.
General
- Fixed an issue where certain workloads would exhibit severe CPU performance issues unless SMT was manually disabled.
- External storage devices are now auto-mounted when connected to Steam Deck. To format or manage storage devices use the new device management interface in Settings->Storage.
- Updated graphics drivers, with many performance and functionality improvements. Improved performance for Starfield. Fixed viewmodel corruption in Amnesia: The Bunker and launch failures for Immortals of Aveum and Kaiju-A-GoGo.
- Improved Bluetooth connection stability, especially with multiple controllers
- Slightly improved sleep resume speed
- Implemented switching between controller bindings and mouse/keyboard desktop bindings by long-pressing Options in the Linux hid-steam driver, to match Steam's default Desktop configuration.
- Improved fade transitions between applications.
- The contents of the performance overlay can now be customized by creating a ~/.config/MangoHud/presets.conf configuration file.
- Fixed a bug where some games could appear stretched if their window size didn't match their swapchain size (eg. Naruto Shippuden Ultimate Ninja Storm 4)
- Fixed Disgaea PC needing to be tapped on before input works
- Fixed physical dimensions reported to games, fixing some issues with an incorrect aspect ratio sometimes being detected (eg. Returnal)
- Worked around a problem where Allow Tearing could cause heavy stuttering if the Performance Overlay or other overlays appeared on screen. Tearing is now impossible in such situations, and the Performance Overlay should be disabled for best results.
- Fixed a problem where keyboard input would not be detected in Overwatch 2
- Controller firmware: fixed an issue where some thumbstick touch sensors would lose touch periodically
Firmware 116
- Added voltage offset settings.
- Improved robustness of the Firmware Settings Reset chord (Volume Down + Quick-Access + Power) against some boot hang scenarios.
- Fixed a rare issue that would set the processor TDP limit too low causing CPU and GPU frequencies to be stuck at 400 MHz and 200 MHz respectively.
- Fixed an issue when the charging light would turn back on when plugged in for a while after fully charged.
Updated Arch Linux base
- This update pulls in newer performance, security and stability fixes for the underlying packages that are the foundation for SteamOS
- Most notably, this includes recent changes to KDE Plasma, Steam Deck's Desktop Mode. Full notes on these updates can be found on KDE's website here. Here are a few of the highlights:
- New window tiling system
- Updated Discover (app store / software manager) with a new homepage and improved search
- Discover can now perform system updates from the desktop
- Updated desktop widgets
- New window tiling system
Sep 15, 2023
Steam Deck Beta Client Update: September 15th
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
The Steam Client Beta has been updated with the following changes:
General
Remote Play
Steam Input
The Steam Client Beta has been updated with the following changes:
General
- Display shader cache disk usage information under Settings->Storage
Remote Play
- Fixed rare case of the connection hanging when starting to stream
- Added support for low latency networking option on Steam Link
- Use fixed bitrate in automatic bandwidth mode to improve picture quality
Steam Input
- Restored ability to rename controllers in the Options->Controller menu.
Sep 12, 2023
Steam Deck Client Update: September 12th
We have just shipped an updated Steam Deck Client to the Stable (default) channel.
General
General
- Fixed a failure to recognize the microSD card after a system reboot.
Sep 12, 2023
Steam Deck Beta Client Update: September 12th
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
The Steam Client Beta has been updated with the following changes:
General
The Steam Client Beta has been updated with the following changes:
General
- Fixed a failure to recognize the microSD card after a system reboot.
Sep 11, 2023
Steam Deck Client Update: September 11th
We have just shipped an updated Steam Deck Client to the Stable (default) channel.
General
Steam Input
Steam Cloud
Remote Play
Library
Desktop Mode
General
- Added support for Indonesian language.
- Fixed the "Processing Shaders" dialog flashing when launching a game.
- Fixed manual GPU clocks not getting applied when launching a game.
- Fixed screenshot notifications not showing up when a screenshot is taken.
- Fixed empty folders not being re-created when verifying a game installation.
- Fixed a case where a Library Folder could be forgotten when a drive was unplugged from the system.
- Fixed a case where non-steam games could disappear from the library.
- Fixed issue where some steam:// protocol handlers were not handled correctly due to case sensitivity. Example: steam://url/communityfilepage/<ugcid> was not working correctly.
- Fixed issue with steam://connect/<gameserver ip>:<game server port>/<optional password> was not handled.
- Fixed a case where the System Report upload process would proclaim success even though the operation failed.
- Added a "Save To Desktop" option to the System Report dialog.
- Fixed issue where the virtual keyboard was not showing when requested by the game in game mode.
- Fixed a case where the user would be prompted to install an OS update for a second time after switching between game mode and desktop mode.
Steam Input
- Fixed touchpad input when using the Victrix and Qanba PS4/PS5 arcade sticks
- Reduced lag when switching between pages in the "Edit Layout" view for configurations with large numbers of action sets/layers/mode-shifts
- Fixed the DualSense firmware update dialog from popping up when the controller was connected over Bluetooth and already up to date
- Added the ability to bind Steam Input API trigger actions to button inputs.
Steam Cloud
- Fixed a case where Steam Cloud saves could be synced to a computer that did not have the game installed if the game was available for streaming from another PC.
Remote Play
- Fixed controller buttons being stuck down.
- Added support for 4K high quality streaming presets.
- Fixed occasional crash directly launching a game from the Steam Link UI.
- Fixed device authorization dialog not showing if Steam Link connects while Steam is starting up.
Library
- Fixed some screenshot thumbnails on the activity feed not being properly obscured when marked as spoiler.
Desktop Mode
- Allow the settings window to be resized.
- Improved reliability of Back button.
- Adjusted the low battery notification for laptops/handheld PCs to only fire in the overlay or the main BPM window.
- Fixed windows being able to set minimum sizes larger than their display dimensions.
- Fixed clicking "Play Game" links in event news causing client popup windows to close.
- steamwebhelper support dialog is now shown if the main client window cannot be created at startup.
- Fixed switching from fullscreen to windowed mode when a full-screen video is dismissed.
- Fixed notifications stealing focus when shown in overlay.
- Fixed overlay freezing when a file dialog is shown.
- The overlay tabbed browser will now wait until the overlay has been activated for the first time before restoring saved tabs.
- Added an option to In Game settings that allows toggling whether overlay browser tabs will be restored when starting a game.
- Fixed a bug which could cause a server browser query to stop prematurely without pinging all of the servers.
Get your hands on Deck!
Steam Deck is shipping now.
Product specifications are subject to change.
© 2022 Valve Corporation. All rights reserved. All trademarks property of their respective owners in the U.S. and other countries. Steam, the Steam logo, Steam Deck, and the Steam Deck logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.